The lives of those DWTD characters are now in your hands!
Characters with minigamesEdit
These are characters featured in this app.
- Numskull (Loading screen, and his own minigamee)
- Dunce (Life bar)
- Ninny (Well, if you count the red button)
What you have to doEdit
This is the basic info on the minigames. For the cheat codes about the order of unlocking characters, go here.
Tap the screen as fast as you can to extinguish Numpty's fire head. If you win, he is happy and doesn't have hair. If you lose, he bursts in flames.
On August 1st, 2013, he was one of the 3 new mini-games. You have to duck by tapping the screen at the right time, when the bear head is at the middle of the bar. Tapping it too early, too late, or not tapping it at all will result in Hapless with his head bitten off by the Bear. Winning will make the bear cough up candy.
While Dippy is happily gyrating, flick the fish before they eat his bottom half.
Carefully and slowly take the toast out by moving your finger up the screen. Winning will make Dummkopf successfully do it. Losing will make him into a skeleton, like the video. If you don't get the toast out at all, it's an automatic loss.
Introduced in August 2014. Similar to Putz's game, the minigames involves matching the wires to their correct colour. You must connect the wires - if successful, Dimwit will have sparkling lights all over her house; if the wrong wire is connected, or one is unconnected, Dimwit's house will burn.
Blow or scream into the mic to make the plane go up. If your device doesn't have a mic, you may disable the game with the Settings.
Wipe the screen with your hand to clean the puke. In September 2013, the mini-game was modified to be easier due to some complaints.
There are three doors, two with Clods and one with an innocent Panda Cub. You must tap the door that has the panda. The Clods and the panda pop up for a second and then vanish, so choose carefully. Not choosing any door will make you lose as well.
Numskull initially appears on the loading screen. His minigame was introduced on August 2014, in which you must tilt the screen to guide him towards his helmet. Later levels have asteroids as obstacles to avoid. If he reaches the helmet, he gives the thumbs up after putting it on. If he doesntt reach the helmet, he reaches the same messy end as in the video and loading screen - his head explodes.
Carefully trace the black dotted lines in mustard by moving your finger to the squiggly shape. If you have any dotted lines left that haven't been traced, trace them as fast as you can.
Tilt the device to make sure he doesn't fall. If he falls forward or backwards, you lose. If he stays balanced by the time runs out, he will wink.
Don't press the red button. This game is a game that you win by not doing anything. Winning will make a rainbow and losing will make the same explosion. This is the only mini-game that doesn't actually show the character. This game was added on August 1st 2013.
Stop the blood by holding a finger over every hole and leaving it there until time runs out. As soon as a new hole pops up, place a finger on it. If you win, a real Moose will show up and "love" the character. This game was newly added on August 1st 2013 and modified in September 2013. It used to be 3 to 5 holes, now it's 2 to 5 holes.
Tap the Wasps to make them go away. There can be as little as 4 and as many as 6.
Drag the 3 Stumbles by moving your finger on the screen toward you. If any of them fall of the platform, you lose.
Spell "PATIENCE" by tapping the missing letters in the correct order. If you press a wrong letter, it will make a noise indicating that you've pressed the wrong letter. Spelling "PATIENCE" before time runs out will make Bonehead be patient around the train. Otherwise, if you do it wrong, he'll drive around the boom gates and get hit.
The game involves connecting the balloons to Putz hand. There will be at least 2-4 balloons to connect strings to his hand. If all of the balloons are connected, Putz remains safely on the platform as the train passes by. If not all of the balloons are connected, Putz will chase by crossing the tracks, and eventually gets hit by the train.
Mind the Gap Edit
The minigame stars an exclusive character, Phoney, blue and on a mobile phone. As they board the train, the aim is to get them to jump over the gap and safely into the train, by tapping anywhere on the screen to jump. If they enter safely, the train doors close and the train leaves the platform. If the jump is incorrectly timed, or missed, one will fall in the gap, and at least one character will react with a worried expression.
Does not featured as minigame yetEdit
Those parts does not featured as minigame yet but characters are available at Unlockable.
No known mini-game for this character, but the character is in the lives bar and he tells you how many points to score for a new character.
- General Manager, Corporate relations : Leah Waymark
- Marketing Manager : Chloe Alsop
- Executive Creative Director : John Mescall
- Creative Director : Pat Baron
- Group Account Director : Adrian Mills
- Account Director : Alec Hussain
- Producer : Pauline McMillan
- Dumb Ways to Die song : John Mescall, Ollie McGill
- Animation and character design : Julian Frost
- Barrel of Donkeys
- Game design, programming, artwork and audio : Sam Baird and Julian Frost
- Monetization : Evolution Management
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